Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The magically inclined among the Aragwaithi recieve not only the martial training so common in Aragwaithi society, but also in the art of healing, and of course in magic. Wielding powerful fire, competent with their staves, possessing a healing touch, Warlocks are the noblest of a noble people.
Special Notes: This unit is capable of basic healing. The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | |
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Advances to: | Wizard |
Cost: | 18 |
HP: | 22 |
Movement: | 5 |
XP: | 44 |
Level: | 1 |
Alignment: | neutral |
ID | Aragwaithi Warlock |
Abilities: | heals +4 |
staff impact | 6 - 2 melee | ||
mage-bolt fire | 7 - 3 ranged | magical |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 50% |
Coastal Reef | - | 100% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 2 | 40% |
Hills | 2 | 50% |
Impassable | 100 | 90% |
Mountains | 2 | 60% |
Mushroom Grove | - | 100% |
Sand | 1 | 50% |
Shallow Water | 3 | 20% |
Swamp | 2 | 40% |
Unwalkable | 100 | 100% |